This feature was a major technical milestone that allowed the emulator to much more closely mimic how the original PS2 Hardware (the Graphics Synthesizer) blended pixels. Fixed Major Graphical Issues
The 1.5.0 development cycle ended in May 2020 when the PCSX2 team "bumped" the version number to , turning the most stable 1.5.0 code into a new official stable release. Current Recommendation (2026 Perspective) pcsx2 1.5.0 dev build