-- Check if VR is enabled (or force it) if not VRService.VREnabled then -- Some games require this to be true for the script to work properly -- However, you cannot truly 'fake' VR input easily without a VR headset -- unless the game has poor security. print("VR Not detected. Some features may not work.") end
: Pull down slightly on your controllers after firing to compensate for the script's physics-based kick. opposer vr script new
Ready to integrate the into your project? Follow this guide. -- Check if VR is enabled (or force it) if not VRService
-- Check if VR is enabled (or force it) if not VRService.VREnabled then -- Some games require this to be true for the script to work properly -- However, you cannot truly 'fake' VR input easily without a VR headset -- unless the game has poor security. print("VR Not detected. Some features may not work.") end
: Pull down slightly on your controllers after firing to compensate for the script's physics-based kick.
Ready to integrate the into your project? Follow this guide.