The game’s physics are tied to framerate; exceeding 60 FPS can cause the Prince to fall through floors.
Reddit user adds:
To understand the value of this exclusive patch, we must first revisit the original disaster. Prince of Persia: The Forgotten Sands (2010) ran on an upgraded version of the Assassin’s Creed II engine, Anvil. However, due to a rushed development cycle (created in less than a year), the game shipped with critical flaws: prince of persia forgotten sands bug fix patch exclusive
"The input fix alone is worth it. The original felt like the Prince was running in molasses. Now, the wall-runs snap like they did on the PS3 version. This is the definitive edition." — The game’s physics are tied to framerate; exceeding
A widely reported bug where a gate at the end of "The Prison" level fails to open. However, due to a rushed development cycle (created
The patch also fixes minor collision detection errors that would previously cause the Prince to clip through floors or fall through geometry during complex wall-runs. These "physics holes" were frequent annoyances; their removal makes the difficulty curve feel fair rather than arbitrary.
: A lever required to rotate the Astrolabe often fails to rise, preventing further progress.
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