
A successful "game" requires stakes. In this genre, the "Punishment" is the consequence of failing a challenge or a tool used to reach a specific ending.
The game uses skeletal animation technology to make 2D illustrations feel fluid and reactive, rather than static.
ASMR, Binaural, Discipline, Humiliation, Game Element, English Translation, DLsite Exclusive.
A successful "game" requires stakes. In this genre, the "Punishment" is the consequence of failing a challenge or a tool used to reach a specific ending.
The game uses skeletal animation technology to make 2D illustrations feel fluid and reactive, rather than static. -ENG- Touch-Punishment Game -RJ01277939-
ASMR, Binaural, Discipline, Humiliation, Game Element, English Translation, DLsite Exclusive. A successful "game" requires stakes