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Da Hood Jumpscare Script

local player = game.Players.LocalPlayer local gui = player.PlayerGui:WaitForChild("ScreenGui").ImageLabel local sound = game.Workspace:WaitForChild("JumpscareSound") function triggerJumpscare() gui.Visible = true sound:Play() task.wait(2) -- How long the image stays gui.Visible = false end Use code with caution. Copied to clipboard ⚠️ Important Considerations

Hold down 'S' (walk backward) and right-click your mouse. da hood jumpscare script

-- Assume you have a part or model for your jumpscare local jumpscarePart = game.Workspace.JumpscarePart local player = game

: Set the Size of your ImageLabel to 1, 0, 1, 0 to ensure it covers the entire player's screen. da hood jumpscare script

Forces a frightening image (often a "screamer") onto a target player's screen. Plays a loud, distorted audio file at max volume.

You might think, "I just want to prank my friend." But the consequences are severe.

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