Unlike later updates that occasionally introduced minor bugs or tweaked difficulty curves, Build 11025382 represents a sweet spot. It includes the core Mercenaries mode updates, initial performance patches for the infamous "micro-stutter" issues present at launch, and the visual fidelity fixes for ray tracing on AMD cards.
Fixed the "scope glitch" that allowed players to warp through walls. Performance: Resident Evil 4 Remake -Build 11025382- Repack ...
Fixed a "wall-warp" glitch where players could phase through walls using a scope. Rendering & Dead Zones: Unlike later updates that occasionally introduced minor bugs
Unlike later updates that occasionally introduced minor bugs or tweaked difficulty curves, Build 11025382 represents a sweet spot. It includes the core Mercenaries mode updates, initial performance patches for the infamous "micro-stutter" issues present at launch, and the visual fidelity fixes for ray tracing on AMD cards.
Fixed the "scope glitch" that allowed players to warp through walls. Performance:
Fixed a "wall-warp" glitch where players could phase through walls using a scope. Rendering & Dead Zones:
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