Large 4K remux files can cause stuttering or buffering if the buffer size isn't manually increased (recommendations often suggest starting at 200MB ).
in the audio settings can sometimes bypass the initialization failure. Pause Before Switching Tracks
Component-level tests passed, but the interaction was not simulated under worst-case phase lag conditions.
Compatibility is a major pain point. Several plugins that worked flawlessly in the legacy version are now broken in v.2, with no clear documentation provided to bridge the gap. During my testing, I encountered multiple CTDs (Crashes to Desktop) when attempting to [insert specific action, e.g., import assets / load a save state]. This lack of polish makes it difficult to recommend v.2 for any serious production work.
If Engine v.2 fails consistently, the most immediate fix is to change the engine in the app's settings: