| Feature | Details | |---------|---------| | | Typically 1.5.2 or 1.8.8 (closest to classic Minecraft) | | Singleplayer | Working worlds with saving via IndexedDB or download | | Multiplayer | Connect to Eaglercraft-compatible servers | | Controls | Same as Java Minecraft (WASD, mouse, E, Q, etc.) | | Performance | 30-60 FPS on most modern browsers | | Save data | Stored locally or exported as .json files |
: Uses WASM-GC (Garbage Collection), which is supported in modern versions of Chrome and Firefox but may require enabling specific flags. eaglercraft wasm
Mojang will never endorse Eaglercraft. Microsoft’s lawyers will never stop sending occasional, half-hearted takedowns. But the WASM module will continue to spread via Discord links, USB drives, and hidden subreddits. Because the desire to build, to explore, and to craft is not bound by Java licenses. | Feature | Details | |---------|---------| | | Typically 1
Traditional Minecraft requires the Java Virtual Machine (JVM). Eaglercraft instead: But the WASM module will continue to spread
WASM is a binary instruction format designed for efficient execution in web browsers. It offers near-native speed, deterministic behavior, and memory-safe sandboxing. WASM modules can be written in C/C++, Rust, or — crucially for Eaglercraft — Java bytecode (via transpilation).