The animation was different. It was stiffer, faster. It wasn't the slightly floaty physics of the HD remaster. It was the exact frame data from the Arcade version—something modders had claimed was impossible to port to the PS3 architecture.
For a user looking to fix their non-working backup, the installation process is standard within the CFW community:
First, let’s break down the terminology.
The animation was different. It was stiffer, faster. It wasn't the slightly floaty physics of the HD remaster. It was the exact frame data from the Arcade version—something modders had claimed was impossible to port to the PS3 architecture.
For a user looking to fix their non-working backup, the installation process is standard within the CFW community:
First, let’s break down the terminology.
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