NoiseModelling is a free and open-source tool designed to produce environmental noise maps on very large urban areas. It can be used as a Java library or be controlled through a user friendly web interface.
NoiseModelling is closely paired with the spatial database H2GIS or PostGIS in order to handle a large amount of spatial features. In addition to the operational aspect, this tool is an excellent support for training, teaching and research.
To see more videos about NoiseModelling, please have a look to this dedicated playlist on our YouTube channel.
The Streaming Revolution and the Death of the "Watercooler Moment"
The digital revolution—specifically the advent of Web 2.0 and high-speed mobile internet—democratized production. Suddenly, a teenager in Ohio with a smartphone could generate entertainment content that reached millions, bypassing Hollywood entirely. Platforms like YouTube (2005) and Twitch (2011) created new genres (vlogs, unboxings, live-streamed gaming) that didn't fit traditional media definitions. HotTS.21.04.15.Kept.By.Jade.Venus.Part.1.XXX.10...
Frequently appearing in BDSM, fetish, and power-exchange themed content. Appearance: The Streaming Revolution and the Death of the
Apple’s Vision Pro and Meta’s Quest have opened the door for "presence." Future popular media won’t be viewed on a screen; it will surround you. Imagine watching a Game of Thrones battle where you can walk through the melee or a documentary where you stand on the surface of Mars. The challenge remains the "uncanny valley" and hardware cost. The challenge remains the "uncanny valley" and hardware cost
The Streaming Revolution and the Death of the "Watercooler Moment"
The digital revolution—specifically the advent of Web 2.0 and high-speed mobile internet—democratized production. Suddenly, a teenager in Ohio with a smartphone could generate entertainment content that reached millions, bypassing Hollywood entirely. Platforms like YouTube (2005) and Twitch (2011) created new genres (vlogs, unboxings, live-streamed gaming) that didn't fit traditional media definitions.
Frequently appearing in BDSM, fetish, and power-exchange themed content. Appearance:
Apple’s Vision Pro and Meta’s Quest have opened the door for "presence." Future popular media won’t be viewed on a screen; it will surround you. Imagine watching a Game of Thrones battle where you can walk through the melee or a documentary where you stand on the surface of Mars. The challenge remains the "uncanny valley" and hardware cost.
| Name | Link | More |
|---|---|---|
| Probabilistic modeling framework for multisource sound mapping | See | Read |
| Dynamic approach for the study of the spatial impact of road traffic noise at peak hours | See | Watch |
| Sensitivity Analysis & data assimilation | See | Watch |
| Captation et Simulation d’Ambiances Urbaines Spatialisées | See |