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Rafian At The - Edge 13 Hit Fix

The problem lies in the legacy netcode. Edge 13 uses a deterministic lockstep engine where hit confirmation is tied to the client’s frame buffer. On the 13th hit, the game attempts to verify "combo integrity" but uses an outdated variable (Hit_Chain_ID) that conflicts with Rafian’s passive ability, Edge of Reversal .

Rafian nodded, his heart pounding in his chest. rafian at the edge 13 hit fix

The term within this context is often misunderstood. While it sounds like a software patch, it actually refers to two distinct things: The problem lies in the legacy netcode

In short: the game thinks the 13th hit is an anomaly, so it rejects it. The community had to build the themselves. Edge of Reversal . Rafian nodded