
The biggest hurdle is adding build targets (Android SDK, NDK, JDK). Since you're on a portable drive, you must also .
Copy the folder from C:\Program Files\Unity Hub to your drive as well. When you get to a new computer, you’ll launch the Hub from the drive first. 🔗 Step 3: Relink the Editor Launch Unity Hub from your drive. Go to the Installs tab.
Use an SSD-based USB 3.0 drive; running Unity over a slow USB 2.0 connection will be painful. 🛠️ Step 2: Grab the Hub
, developers can download the "Unity Editor (64-bit)" installer rather than the Unity Hub. This allows for a clean install directly to a specified folder on external media. 3. Implementation Guide Step 1: Obtain the Standalone Editor Navigate to the Unity Download Archive
Keep a readme.txt on the drive root with the command to run ( mklink /J "%LocalAppData%\UnityHub" "D:\UnityPortable\Hub\AppData" ) so you don't forget it.