If you are hunting 100% completion, ensure you do the following in Xenia before leaving the region for good:

Years after release, the city of Xenia remains one of Lionhead Studios' most atmospheric achievements. Unlike the cartoonish British humor of Bowerstone, Xenia plays its tragedy straight. It is a city of genocide, regret, and fragile hope.

As Queen, Xenia faced the same impossible choices that had driven her brother Logan to cruelty. The treasury was empty, and a dark threat from across the sea loomed on the horizon. To save her people, she needed gold—vast amounts of it. She could keep her promises and leave the kingdom defenseless, or she could become the very tyrant she had overthrown to fill the coffers.

To understand Xenia, one must understand its history. Thousands of years before the Hero of Brightwall was born, Aurora was a lush, green paradise. Xenia was its magnificent capital, protected by a massive floating structure known as .

Xenia’s story in Fable III is a brief but pivotal thread woven into Albion’s tapestry of rebellion, loyalty, and personal sacrifice. Though not one of the game’s longest or most intricately developed characters, Xenia’s role amplifies the emotional stakes of the player’s journey from revolutionary leader to ruler, and illustrates Fable III’s recurring themes: the cost of freedom, the ambiguity of moral choices, and the human consequences of political change.